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i just wanted to let everyone know that i have now partially entered the real working world.  

a few weeks ago i got a random email from a guy who had seen my DA page and wanted to know if i wanted to come in for an interview.   they were totally cool and were very flexible about working around my school schedule so i accepted.

i am now the newest digital artist at neoscape, a firm here in boston that does architectural vizulization.  check out their webpage at

After being gone for about three weeks im back.  The end of this semester has been by far the most busy i have ever experienced but its over, finally.  

Thanks for all of the comments i have recieved in the past weeks and sorry i have not been able to respond.  Also thanks so much to my new friends that have added me to their watch lists!

To celebrate check out my new deviation here…

I normaly would not be so desperate as to actually ask for help but i am going crazy here people.

no matter how hard i try vray will not let me save the z buffer.  let me try and explain.

1.  if i use the 3dsmax frame buffer (still rendering in vray) it renders the z buffer, i can see it. but if i try to save it i either only get black or the regular rgb render.

2.  if i use the vray frame buffer i can again see the z buffer (except it has this wild circular zebra pattern) but when i try to save it the resulting file is just black.

i have scowered the internet but it seems as though everyone thinks it is the easiest thing so there are no real descriptions on how to retrieve the z buffer information.

if you read this and feel sorry for me please help!! i would greatly appreciate it.

newb :(